Violent record a study on this topic and

Violent video games have been around since 1994 when games like Mortal Kombat came into the indwhile. Games that have blood, gore, and strong language are considered violent. Usually games like these should be played by adults,  but what about teens. How is a teen playing a game that makes kill a person different from an adult playing? Theses games are not making teens go out and kill someone. Especially in a time where people who play these video games on an online website called YouTube make more money than teachers. Teens have every right to purchase violent video games, playing these games help relieve stress, it can help them learn, and can give them important skills.        The US Supreme Court stated that violent video games do not cause young adolescents to act aggressively nor violent in real life. There is no recorded evidence that shows that video games cause violence. In 2007 Christopher Ferguson record a study on this topic and it shows that violence and video games are significantly evidence of publication bias, meaning that people will tell you video games are violent so that you won’t buy them anymore. Ferguson studied 103 young adults and adolescent teens and discovered that while they were playing violent video games they showed no sign of  aggressive or frustration while doing a task and also had less depression. Video games actually decrease violence they allow players to release their aggression and frustration , leading to less crimes. Video games put you in a world where you can escape reality and your troubles. A study documented in  the Journal of Adolescent Health revealed that young boys would play video games as a means of managing their emotions: “61.9% of boys played to ‘help me relax,’ 47.8% because ‘it helps me forget my problems,’ and 45.4% because ‘it helps me get my anger out.” More than 90% of American children play video games and 85% among those video games are violent and there are controversial video games such as: ManHunt, Grand Theft Auto, Thrill Kill, and Call of Duty. People tend to blame video games on mass shootings; for example  April 20, 1999 Eric Harris and Dylan Klebold committed a mass shooting at Columbine High School in Colorado. Both of the boys had a copy of a well-known controversial video game called Doom. Doom is a “shoot-em up game” meaning that the play has to kill as many people as possible and many people believe that that’s what inspired them to commit such a hanish crime. The truth to this matter is that all of the  research put into this topic it shows that there is no relations between playing violent video games and execute actual violence. This is not to say that games have no effect. They’re built to have an effect. Games can give you important skills like hand-eye coordination and concentration. Playing violent shooter games, may boost a children’s learning, health and social skills, according to a review of research by the American Psychological Association. Research from the association discovered that violent video games actually may strengthen cognitive skills like spatial navigation, reasoning, memory and perception. A 2013 report conveys that playing shooter video games will enhance a person to think and strategize and may improve academically and use that ability. In addition to this study, this kind of  thinking was not observed while playing alternative types of video games, such as puzzles or role-playing games.     In conclusion teens should buy violent video games, the media portray these games badly. Violent video games doesn’t corrode the brain and force to do crimes, in fact teens can release stress with the help of a pixelated game. Also the benefits of these video games can help them get a job.